Sustainable Development Goals
Abstract/Objectives
“STEM with A x Ecological Tourism” is one of the key points of this project. The concept is based on Ecological Tourism proposed by Hetzer in 1965. It is recommended to rethink culture, education, and tourism, and to advocate ecology as tourism, development has become the basic concept of international conservation and sustainable development. Since Taiwan has beautiful mountains and rivers, and there are many trails, we plan to build the " STEM with A x Ecological Tourism " system, and set up hotspot signs with QR codes in the trails to encourage students and the public to explore together. On the trail, take nature as a book, worship nature as a mentor, learn STEM knowledge from it, and then convert it into the concept of “Art” for exploration and creation. Walk and watch; play and explore.
Results/Contributions

This year, the first “Ecological Tourism” was implemented. We selected “Qilong Trail” in Hengshan Township as a demonstration of Ecological Tourism. In April 21,in conjunction with the course of “Art Classics: Appreciation and Analysis of Technology Art” (offered by Professor Hsu Su-Chu) and course of “Micro Electronics Creation” (offered by Mr. Liu Shih-Ta), a total of about 80 students were divided into five groups and five routes. By guiding students to explore the ancient trail, the tasks of the two classes are slightly different. The former is based on the interdisciplinary perspective of STEAM, looking for related hot-spots for inserting cards and taking pictures, and then exploring hot-spots; the latter is based on artistic creation perspectives, looking for related hot-spot points to explore and carry out creative thinking to practice implementations. Finally, the exploration or discovery results will be posted online in the “Eco-Tourism Database” for the future students and people while visiting the ancient trail. The following are the selection of student remarkable achievements, there are eight from the “Art Classics: Appreciation and Analysis of Technology Art” class and two from the “Micro Electronics Creation” class. The former looks for relevant hot spots from the interdisciplinary point of view of STEAM to insert cards, take photos, and then explores hot spots; The latter is from the perspective of artistic creation, looking for relevant hot spot points to explore and carry out creative thinking and practice. Finally, we will explore the results online in the “Eco-Tourism Database” for future students and people visiting ancient roads. The following is a selection of achievements: eight STEAM Popular Science from the “Art Classics: Appreciation and Analysis of Technology Art” class and two from the “Micro Electronics Creation” class.


Keywords
STEAMinnovative educationeco-tourismcultural and creative industry
Contact Information
張雅婷
zoe.chang@gapp.nthu.edu.tw